Best Fallout New Vegas Companions

This page lists all companions in Fallout 4.
  • The content is not described in full detail on this page. For details, please see the respective articles.
  • For companions in other Fallout games, please see 'Companion'.
  • For an overview of Fallout 4 content, please refer to 'Fallout 4'.

That said, while I played a heavy stealth character in Fallout 3, the open nature of New Vegas meant that I had little use for it. My long range stealth sniper kills didn't require either a stealth boy or a high skill, and there aren't enough 'what's round the next corner' vaults and maze buildings to justify it here. Between dead money and her own personal quest, Veronica is the best unarmed fighter and one of only two companions (the other being Arcade) who's good with energy weapons. Boone is simply the best. Fresh prince font free download.

Overview

There are 13 companions available to the player in Fallout 4. All of them except for Dogmeat will react to the player's decisions with either approval or disapproval. Reaching maximum affinity with them unlocks a special perk that will boost the player's performance. Additionally, companions can be romanced if the play so chooses after reaching maximum affinity; this allows the player to access the Lover's Embrace, which increases experience gained for a short time after sleeping in a bed near their lover.

Fallout New Vegas Followers

Companions

Companions who have hands come with a ranged weapon that has unlimited ammunition. This weapon does not show up in their inventory. However, the player may equip them with any other weapon, but that other weapon will require ammunition. If they run out of ammo, they will switch back to their unlimited ammo weapon.

List of companions and companion perks

CompanionPerk unlockedLocationRequirements
AdaAutomatronNo perk includedWattz Consumer ElectronicsDefeat the attacking Mechanist robots
CaitTrigger RushCombat ZoneKill all raiders and talk to Tommy Lonegan
CodsworthRobot SympathySanctuary HillsComplete When Freedom Calls and return to Codsworth
CurieCombat MedicVault 81Complete Hole in the Wall
DanseKnow Your EnemyCambridge Police StationComplete Shadow of Steel
DeaconCloak & DaggerRailroad HQComplete Tradecraft
DogmeatNo perk includedRed Rocket truck stopEnter the location
HancockIsodopedOld State House, GoodneighborComplete The Big Dig by betraying Bobbi No-Nose
MacCreadyKillshotThe Third Rail, GoodneighborHire him
Nick ValentineClose To MetalVault 114Complete Unlikely Valentine
Old LongfellowFar HarborHunter's WisdomFar HarborComplete Far From Home
PiperGift Of GabDiamond CityComplete Story of the Century
Porter GageNuka-WorldLessons in BloodFizztop GrilleComplete An Ambitious Plan
Preston GarveyUnited We StandConcordComplete The First Step
StrongBerserkTrinity TowerComplete The Curtain Call
X6-88Shield HarmonicsLibertaliaComplete Synth Retention
New

Fallout New Vegas Delilah Mod

VegasCompanions

Behind the scenes

  • Bethesda Game Studios decided to make companions immortal 'to better serve the player' after observing that players would re-load a save file to negate a companion's death in previous games.
Companions in Fallout 4
CompanionsAdaAutomatron ·Cait ·Codsworth ·Curie ·Danse ·Deacon ·Dogmeat ·Hancock ·MacCready ·Nick Valentine ·Old LongfellowFar Harbor ·Piper Wright ·Porter GageNuka-World ·Preston Garvey ·Strong ·X6-88

Companion Locations Fallout New Vegas

Retrieved from 'https://fallout-archive.fandom.com/wiki/Fallout_4_companions?oldid=1977597'