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  1. Play

For small DOS games like The Incredible Machine, you can play online immediately with your browser (Chrome, Firefox, Safari, Internet Explorer..). This feature is still experimental, the game may not work properly. Warning: game save should work, but you should try it early! Also, be careful to select the right game executable in the list below.

Emulator configuration

You can choose which game version you want to use, then you have to choose the right game executable and press PLAY.

To exit fullscreen mode, press escape. Playing experience can be poor due to your browser or your computer. Download The Incredible Machine and launch it with DOSBox to have the best playing experience!

If the game is too fast or too slow, try hitting CTRL-F11 (slower) and CTRL-F12 (faster).


Queen Xyjah2021-01-19

A friend of mine just reminded me of this game. I was really young when this came out but I remember enjoying it. I need to figure out how to run this game.


Such a great game. I get that it is not the games of today but if you wanna teach/learn physics, logic and problem solving, this is your game. Many hours playing this game in 90's. Well done and thanks for doing this.

Jakub Růžička2020-12-15

je to nejlepší hra na světě.


I agree with Hermines Lasagne Med Grove Rundstykker, and do not recommend using this for educating students. We did this in class and it was so boring that I had to play solitaire instead.

Hermines lasagne med grove rundstykker2020-12-14

This game is trash and sucks! i really cant understand how people really can say that they love the game, I think they are lying, and lying is not a good thing! DELETE THE WEBSIDE!


Its to hard i had to Quit at level 13


Hazel, Wierdo and anyone else with the same conundrum, This is a puzzle game, if you can't get it working without instructions you are far too stupid to solve the puzzles, so go back to what ever idiot games you usually play, I would have suggested 'I spy with my little eye' but that would need the ability to spell

raLLi S.2020-08-21

Brilliant! Worked flawlessly in Firefox under Linux.
No problems since I am already used to DOS, DOSBox, and TIM.
Those were the days! :)


Tom, usually Alt+Enter puts the DOSbox to fullscreen mode. Try pressing it once the game has started


it is anoying and doesn't work.


Thank you 'EGCARDEN'. Followed instructions, and it worked. Really appreciated, as remember playing this game as a boy in the 90's. How to manually change user agent. Now my kids can experience it to!
One question - it ceoms up as a very small window, and I can't work out whether it can go larger. Any ideas?


I just was able to use the game, using Windows 10 Operating System. There are some steps I want to share with you. Be patient if is the first time you are facing using DOS (and old Operative system, no mouse, black and white screen), just follow the steps below: 1. Download a DOS emulator (I used DOSBox from https://sourceforge.net/projects/dosbox/files/latest/download). 2. Install and open the DOSBox emulator. 3. In the DOS interface (no mouse allowed by now) I used the 'mount' command for accesing the files in my PC due there is only a Z drive with few files used exclusively by the emulator. In my case, I created from windows explorer a folder called 'DOS' in my C drive, therefore to mount this folder in the DOSBox emulator, I just typed 'mount C C:DOS' after the 'Z:' line showed (don't include the quotes). 4. In the DOSBox emulator, you still should see the 'Z:' line, therefore, to access the files in the 'C:DOS' windows folder, just type 'C:' (don't include the quotes when typying in the DOSBox Emulator). Now, you should see on that black screen a line showing 'C:'. 5. From your prefered internet browser (chrome, iexplore, edge,..), download the 'The Incredible Tool Machine' game from https://www.myabandonware.com/game/the-incredible-machine-1mg#download. 6. Extract all the files included in the 'The-Incredible-Machine_DOS_EN.zip' zip file in the 'C:DOS' folder you already created in Windows (be sure that you extract the files, not just an additional folder named 'incredible-machine' on that C:DOS folder; I mean, you should see in the C:DOS folder a list of files, including 'install.com', 'TIM.exe', etc. 7. From the DOSBox emulator, as you already are seeing 'C:', just type 'install' (don't include the quotes when typying in the DOSBox Emulator): a Blue&Green window is opened into the emulator. 8. I don't recommend you change any of this settings, therefore, just type the number 5; it will finally open this game. 6. just click on the window to start the game.
Remember: this is an old (but very interesting and fun) classic game, so at the beginning you should be patient until you get how to interact with the tools there (most of them are with the mouse) and how to solve each puzzle.
I Hope this helps

T Machines Games For Adults


I tried downloading the game but that just gave me the cover of the game without moving.Then i tried to download all the screens with the incredible machine.Next I tried to download the even more incredible machine but guess what?It did not work.So sorry kids I do not know how to fix this problem it is happening for me to.My kids have to do it for their e learning.


No instructions I mean how do you think we are going to play the game?!


How are you suppose to get the game to work?They should give you instructions!Where are the instructions?!

Past timer2020-03-17

Why not make the game as an app?!


I've been looking for this game for years! Awesome.




Este jogo pode parecer estupido e sem sentido, principalmente para a nova geração acostumada com jogos modernos muito mais intuitivos e desenvolvidos para que a maioria seja capaz de superar seus desafios. Mas se considerarmos os recursos disponiveis de seu tempo como a capacidade das maquinas acessiveis aos usuários medios, este jogo é certamente digno de uma boa avaliação dentro de sua proposta. Uma maneira simples e divertida de transmitir conceitos basicos de fisica através de quebra-cabeças a serem resolvidos com recursos limitados, forçando o jogador a compreender as regras fisicas nele aplicadas e utilizar sua imaginação para obter sucesso.
This may seem like a senseless stupid game, mainly for the new generations that are used to friendlier interfaces and games developed to be conquerable by the majority of their users. But considering the available resources of it's time to home users, this game truly deserves a positive evaluation due it's given proposal. A simple and fun way to teach basic physics concepts through puzzles to solve with limited resources, forcing the player to comprehend it's applied laws of physics by using their imagination to succeed.

doo doo2019-11-15

this game is trash dont play

billy bob joe2019-10-01

dis is stupids BTW: hai im billy bob joe!!!!

Moon Panda ;b2019-09-18

how do i work dis? Can i get help plz?! Dis crap is STUPID!!!


Spent many happy hours playing T I M in the 1990s. Could never understand why it was never updated to run on later platforms.


delicious, loving it.




hurenspiel es geht nicht!!!!!!!!


kobi is very coolk


Penelope. Que terrible forma de expresarte. Piensa que algún niño puede estar tratando de jugar en este sito inocentemente. Y tu usas ese lenguaje? La próxima vez piensa en la Regla de Oro. No hagas a otros lo que no quieres que otros te hagan a ti.


ODIO ESTE JUEGO QUE POPIS OSEA GUACALA FOOOOOO NO PUEDO CREER QUE ESTE PERDIENDO TIEMPO DE MI VIDA EN ESTA MIERDA YO QUIERO ESTUDIAR COMUNICacion social no sistemas enserio yo odio esta pinche mamona parce esto esta he cho con scracht que esta mierda hay esta la pinche respuestaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa


Lvl 25: western-z2d112258b
Lvl 30: donald-z4dzz3a5n2
lvl 35: market-z75215zu88
lvl 40: shoe-z371c2fxq8
lvl 45: flange-z6f564hzc2
lvl 50: elastic-zbc6a7jy7u


This message is for hard headed :)
plato-z253b1jk3h 60 lvl
hydroplane-z52453ky41 61
palm-z74544vf8z 62
sombrero-z8b556cug3 63
joist-za54375934 64
astronaut-zb6d2848qs 65
marionette-zc5a18gbgk 66
osmium-zd8cd9vgnd 67 lvl


LVL 45 -50 or something like it: DISCURSIVE-Z28D81PK2K
but don't cheat it is more fun to beat them all by yourself.
I save passwords (higher lvl, because sometimes game crash, and i need to start all over, but i have password so i start from last beated lvl. have fun:)


If you stop at LOADING, then reload your(current) page. Programmers didn't do great job to make game smooth, but it was 1993 so no complain. P.S. one complain wanted to download to my HD, but didn't find where, is it possible?


this is crazy! it worked the first time but now it can't!!!!!!!!!!!

T Machines Games Free


it just keep's on saying LOADING and never works
does anyone know how to fix this?


this game is the best ever

thomas kurok2017-05-03

i would love to play this incredible machine games cause i havent played this games in a while!

Mike! M2017-04-25

I used to love this game in the 90s


Played this game 1st time round. Fantastic game really got the old grey matter thinking.
Tommy A


I wanna just try ut ..


i just did Level 23 NIGHT-Z25761K5N2 but back in the 90's I managed them all :-) .. really a cool game!


Lvl 11 done I got bear-zzeecjeuk anyone got some higher level passwords?

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IndustryVideo games
Founded2009; 12 years ago
  • Kjell Emanuelsson
  • Jerk Gustafsson
  • Magnus Högdahl
  • Jim Kjellin
  • Fredrik Ljungdahl
  • Jens Matthies
  • Michael Wynne
  • Lars Johansson
  • (managing director)
  • Jim Kjellin
  • (CTO)
ProductsWolfenstein (2014–present)
~50 (2013)
ParentZeniMax Media (2010–present)

MachineGames is a Swedish video game developer based in Uppsala. The studio was founded in 2009 by seven former employees of Starbreeze Studios, including founder Magnus Högdahl. After unsuccessfully pitching game ideas to several publishers, MachineGames agreed with Bethesda Softworks to develop a new instalment in the Wolfenstein series in July 2010, and was acquired by Bethesda's parent company, ZeniMax Media, in November. In the Wolfenstein series, MachineGames developed The New Order (2014), The Old Blood (2015), The New Colossus (2017), Youngblood (2019), and Cyberpilot (2019).


MachineGames' founding team—consisting of Kjell Emanuelsson, Jerk Gustafsson, Magnus Högdahl, Jim Kjellin, Fredrik Ljungdahl, Jens Matthies, and Michael Wynne—was previously employed by Swedish video game company Starbreeze Studios, of which Högdahl was also the founder.[1] By mid-2009, while the team was working on the game Syndicate, Starbreeze had grown to more than 100 employees, and the seven-piece team wanted to start anew.[1][2] All seven left the studio and set up MachineGames in Uppsala, Sweden.[1] An alternative name considered for the company was 'Tungsten'.[2] Matthies became the company's creative director, while Gustafsson became managing director and executive producer.[1][2] Högdahl and Wynne left shortly thereafter for personal reasons.[2] For the first one-and-a-half years, the MachineGames team brainstormed game ideas and pitched them to various publishers, including Bethesda Softworks, being rejected on all of them.[1][2] Running out of funds, the team considered either selling their homes to finance the studio further or close down the studio entirely.[1]

Around this time, developer id Software and the rights to its Wolfenstein series of games were acquired by Bethesda's parent company, ZeniMax Media.[1] Following this acquisition, Bethesda offered MachineGames to work on one of its intellectual properties, and when Matthies learned that no one was developing a Wolfenstein game at the time, he requested that MachineGames could develop one.[1] Matthies, Gustafsson, and other MachineGames employees visited id Software in Mesquite, Texas, in July 2010 to talk about this prospect.[1] Id Software was already impressed with the team's work while at Starbreeze, and only requested that MachineGames used their id Tech 5 engine for the endeavour.[1] By November, all necessary paperwork for MachineGames to develop a Wolfenstein game was completed, and the studio became a subsidiary of ZeniMax to pursue development on what would later become Wolfenstein: The New Order.[1] With this acquisition, MachineGames changed its legal name to ZeniMax Sweden AB.[3] Following this, MachineGames began hiring new staff, growing to at least 50 people by June 2013.[2] According to Gustafsson, around 70% of the company's employees at the time were transplants from Starbreeze.[2]

MachineGames developed Wolfenstein: The New Order (2014) and its prequel, Wolfenstein: The Old Blood (2015).[4] In June 2016, they released a free episode for id Software's 1996 game Quake in celebration of the game's twentieth anniversary.[5] At Electronic Entertainment Expo 2017, Wolfenstein II: The New Colossus, a sequel to The New Order, was announced with a release date of 27 October 2017 for Microsoft Windows, PlayStation 4 and Xbox One.[6] MachineGames developed Wolfenstein: Youngblood, the follow-up to The New Colossus with a focus on co-operative gameplay, and Wolfenstein: Cyberpilot, a virtual reality game, both released in 2019.[7][8]

On September 21, 2020, Microsoft announced that it had agreed to acquire ZeniMax for US$7.5 billion, with the deal to close by the first half of 2021.[9]

MachineGames announced in January 2021 their next game will be a title based on the Indiana Jones franchise in conjunction with Lucasfilm, with Todd Howard executive producing.[10]

Games developed[edit]

2014Wolfenstein: The New OrderMicrosoft Windows, PlayStation 3, PlayStation 4, Xbox 360, Xbox One
2015Wolfenstein: The Old BloodMicrosoft Windows, PlayStation 4, Xbox One
2016Quake: Dimension of the PastMicrosoft Windows
2017Wolfenstein II: The New ColossusMicrosoft Windows, Nintendo Switch, PlayStation 4, Xbox One
2019Wolfenstein: YoungbloodMicrosoft Windows, Nintendo Switch, PlayStation 4, Google Stadia, Xbox One
Wolfenstein: CyberpilotMicrosoft Windows, PlayStation 4
TBAUntitled Indiana Jones game[11]TBA
Wolfenstein III[12]


  1. ^ abcdefghijkPitts, Russ (15 May 2014). 'Making Wolfenstein: A fight club on top of the world'. Polygon. Archived from the original on 15 March 2017. Retrieved 12 June 2017.
  2. ^ abcdefgLeone, Matt (14 June 2013). 'The team reviving Wolfenstein'. Polygon. Archived from the original on 5 May 2019. Retrieved 5 May 2019.
  3. ^McWhertor, Michael (3 November 2010). 'Did The House of Fallout Just Buy *Another* Studio?'. Kotaku. Archived from the original on 5 May 2019. Retrieved 5 May 2019.
  4. ^Makuch, Eddie (7 May 2013). 'Wolfenstein: The New Order revealed'. GameSpot. Archived from the original on 5 May 2019. Retrieved 5 May 2019.
  5. ^Meer, Alec (24 June 2016). 'Um, There's A New, Official Quake 1 Episode Out'. Rock, Paper, Shotgun. Archived from the original on 2 January 2018. Retrieved 12 February 2017.
  6. ^McWhertor, Michael (12 June 2017). 'BJ Blazkowicz is back in Wolfenstein 2: The New Colossus'. Polygon. Archived from the original on 12 June 2017. Retrieved 12 June 2017.
  7. ^Gill, Patrick (12 June 2018). 'What do we know about Wolfenstein Youngblood?'. Polygon. Archived from the original on 23 June 2018. Retrieved 23 June 2018.
  8. ^McWhertor, Michael (12 August 2018). 'Prey and Wolfenstein take two very different approaches in VR spinoffs'. Polygon. Archived from the original on 29 June 2019. Retrieved 17 March 2019.
  9. ^Bass, Dina; Schreier, Jason (21 September 2020). 'Microsoft to Buy Bethesda for $7.5 Billion to Boost Xbox'. Bloomberg News. Archived from the original on 21 September 2020. Retrieved 21 September 2020.
  10. ^Makuch, Eddie (12 January 2021). 'New Indiana Jones Game Coming From Wolfenstein Studio'. GameSpot. Archived from the original on 12 January 2021. Retrieved 12 January 2021.
  11. ^Webster, Andrew (12 January 2021). 'Bethesda is making an Indiana Jones game'. The Verge. Archived from the original on 12 January 2021. Retrieved 12 January 2021.
  12. ^Lanier, Liz (24 September 2018). 'Bethesda is Making 'Wolfenstein III,' Not Abandoning Single Player'. Variety. Archived from the original on 12 January 2021. Retrieved 19 December 2020.

External links[edit]

T Machine Games

Retrieved from 'https://en.wikipedia.org/w/index.php?title=MachineGames&oldid=1002441132'